Hello,
Abstracting is a Scheme framework with an emphasis on OpenGL programming.
Features:
* Bindings to GL and GLUT
* Runs on Ypsilon, Larceny, Chicken, and Gambit
* Collection of examples
Github page:
http://github.com/dharmatech/abstracting
Git repository:
git://github.com/dharmatech/abstracting.git
To begin, follow the directions in the README.
Feedback welcome!
I'm looking to add more examples. If you write a cool demo, you are welcome to submit it! :-)
News:
* Support for Gambit was recently added. In order to do so, much of the framework was redesigned to accomodate separate compilation of the 'libs' in a proper manner. This resulted in a much cleaner system. The new design also benefited Chicken, another Scheme-to-C based implementation.
* Usages of 'define-macro' have been elimnated or replaced by 'syntax-rules' based macros. This will facilitate support for Chicken 4.0.
Ed