Hello, Abstracting is a Scheme framework with an emphasis on OpenGL programming. Features: * Bindings to GL and GLUT * Runs on Ypsilon, Larceny, Chicken, and Gambit * Collection of examples Github page: http://github.com/dharmatech/abstracting Git repository: git://github.com/dharmatech/abstracting.git To begin, follow the directions in the README. Feedback welcome! I'm looking to add more examples. If you write a cool demo, you are welcome to submit it! :-) News: * Support for Gambit was recently added. In order to do so, much of the framework was redesigned to accomodate separate compilation of the 'libs' in a proper manner. This resulted in a much cleaner system. The new design also benefited Chicken, another Scheme-to-C based implementation. * Usages of 'define-macro' have been elimnated or replaced by 'syntax-rules' based macros. This will facilitate support for Chicken 4.0. Ed
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Eduardo Cavazos