Hey guys,
Have you seen http://rogeralsing.com/2008/12/07/genetic-programming-evolution-of-mona-lisa... ?
I have implemented this genetic algorithm for redrawing images with polygons in Gambit. There's still a lot more I want to do with it, but I'm a bit burned out on it, and I figured I'd open it up to anyone else who wants to play around with it.
It's on github:
http://github.com/jlongster/genetic-canvas/tree/master
It doesn't solve it quite as well as the original project, but there's a lot of improvements that can be made, particularly refining the mutation rates. I've made a general optimization sweep through the code and it runs pretty fast, but I'm sure there's more to do there too.
Here's the solution so far (takes a couple hours):
http://github.com/jlongster/genetic-canvas/blob/3e784bc092a49f5601323e820d61...
- James
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On 2-Apr-09, at 1:19 PM, James Long wrote:
Hey guys,
Have you seen http://rogeralsing.com/2008/12/07/genetic-programming-evolution-of-mona-lisa... ?
I have implemented this genetic algorithm for redrawing images with polygons in Gambit. There's still a lot more I want to do with it, but I'm a bit burned out on it, and I figured I'd open it up to anyone else who wants to play around with it.
It's on github:
http://github.com/jlongster/genetic-canvas/tree/master
It doesn't solve it quite as well as the original project, but there's a lot of improvements that can be made, particularly refining the mutation rates. I've made a general optimization sweep through the code and it runs pretty fast, but I'm sure there's more to do there too.
Here's the solution so far (takes a couple hours):
http://github.com/jlongster/genetic-canvas/blob/3e784bc092a49f5601323e820d61...
Really neat!
Marc
James,
This is a really cool. I like how nicely is the code organized, it'll be a lot of fun studying your code.
Pavel
On Thu, Apr 2, 2009 at 10:52 AM, Marc Feeley feeley@iro.umontreal.ca wrote:
On 2-Apr-09, at 1:19 PM, James Long wrote:
Hey guys,
Have you seen http://rogeralsing.com/2008/12/07/genetic-programming-evolution-of-mona-lisa... ?
I have implemented this genetic algorithm for redrawing images with polygons in Gambit. There's still a lot more I want to do with it, but I'm a bit burned out on it, and I figured I'd open it up to anyone else who wants to play around with it.
It's on github:
http://github.com/jlongster/genetic-canvas/tree/master
It doesn't solve it quite as well as the original project, but there's a lot of improvements that can be made, particularly refining the mutation rates. I've made a general optimization sweep through the code and it runs pretty fast, but I'm sure there's more to do there too.
Here's the solution so far (takes a couple hours):
http://github.com/jlongster/genetic-canvas/blob/3e784bc092a49f5601323e820d61...
Really neat!
Marc
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