Hi!
Ok, I know this has been asked before.
What are the perspectives of Gambit supporting native threading?
I remember that Marc made some tests to see how much the code performance would be affected due to global variables access indirection. However, native threading, at least basic facilities, are a must for programming languagues nowadays. Termite, IPC or network can't be really used for things like games.
I think this is a hard problem, of course, and if I would be of any help I'd like to, although I don't have much experience implementing compilers myself.
Thanks,
Álvaro