On Wed, Sep 15, 2010 at 1:49 PM, James Long longster@gmail.com wrote:
I haven't tried, so I doubt it works out of the box. I'm really not doing anything special, it's just a matter of tweaking the build process and possibly the very few APIs to access iPhone functionality. Gambit supports ARM out of the box.
I'll come back around to this at some point; I haven't been using Scheme for several months. I'll send a message if I ever update the example app. Feel free to fork it and work on it too:
So you don't mind if we use some of your code for our own purposes? :)
I am developing a game in Scheme. Only not with Gambit but Chicken Scheme, using some of your gl.scm code (with a few additions). Gambit and Chicken FFI implementations are different, but that's easily fixed with some macro magic: http://gist.github.com/443585
--Stephen
Sent from my Emacs