[gambit-list] Full coding environment for iOS, on an iPad

Steve Graham jsgrahamus at yahoo.com
Thu Oct 27 18:36:45 EDT 2011


This reminds me a lot of App Inventor (http://www.appinventorbeta.com/about/), which I believe is based on Kawa Scheme.


Steve


________________________________
From: Joe Doyle Ardent <gambit at ardent.nebcorp.com>
To: Gambit-list at iro.umontreal.ca
Sent: Thursday, October 27, 2011 2:44 PM
Subject: [gambit-list] Full coding environment for iOS, on an iPad

    Although I'm not an Apple fan, I can't help but be impressed by 
this:

http://createdigitalmotion.com/2011/10/codify-elegant-creative-coding-directly-on-the-ipad-no-computer-needed/

What makes it so great is that it takes advantage of the platform itself 
to help with coding.  You want a sprite?  Type in the sprite-invoking 
method ("sprit()"), then *touch the code on the screen of your iPad* and 
a graphical chooser pops up to let you choose which sprite to invoke.

    I'm presuming that you can't share the code you write on your 
tablet with other users (one of the reasons I don't like Apple), but the 
fact that this programming app is allowed seems like it would make a 
Gambit environment feasible (sorry if that is old news).  Of course, 
this is way more than a Lua-based dev environment, so it's not like 
you could just bundle an editor and Gambit for the tablet and have this.

    But still, it's cool.


-Joe
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