1 Déc
2009
1 Déc
'09
18:00
Hallo, I am investigating the use of object->u8vector for serialisation of game state. It seems pretty straightforward, but I am concerned with future updates. I suppose that if I alter the structure in future versions I must change the 'id' field as well, so the old serialised structures won't be recognised as of the same type? Are there other gotchas I should be aware of? Cheers, -- -alex @asandroq http://www.ventonegro.org/