[gambit-list] good language for real time application?
Marc Feeley
feeley at iro.umontreal.ca
Thu Feb 8 14:52:45 EST 2007
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On 8-Feb-07, at 1:07 PM, Vincent wrote:
> --- Marc Feeley <feeley at iro.umontreal.ca> wrote:
>
>> Here's a simple test I ran to give a rough idea of
>> the GC costs.
> ....
>> The average GC pause is 4 milliseconds, and GC time
>> represents 2.4%
>> of the total run time ....
>
>
> Thank you for the sample code. That's a good way to
> get a rough idea. Thinking further about the
> requirements of a global P2P network, I think the
> response times for each node have to be measured in
> microseconds rather than milliseconds. In telecom
> networks, packets can travel over long distance fiber
> links, with fewer nodes to introduce delay. In a
> global P2P network, packets would have to travel
> through maybe 100 times more nodes, with shorter
> distances between nodes, and each node introducing
> delay. If a packet has to hop through 1000 nodes, the
> total delay will be the per node delay times 1000. If
> each node takes 200 microseconds to recieve a packet,
> and 200 microseconds to send a packet, that's about
> half a second latency right there.
But 4 milliseconds is the GC pause time and the GC is called
infrequently. So very few of the hops in your 1000 node chain will
require an extra 4 milliseconds from GC. On such a long chain, the
average impact on the latency will be very close to an overhead of
2.4% (so if you assume it takes 400 microseconds worth of pure CPU
work to handle a packet, it will take 409.6 milliseconds instead of
400 milleseconds of total latency for 1000 hops). Such a small
overhead will be negligible compared to the quality of the generated
code, the memory management overhead, the I/O overhead, the process
scheduling overhead, etc.
Marc
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