[gambit-list] MeroonV3 cause Xcode random freeze on iPhone real device
Shihpin Tseng
deftsp at gmail.com
Fri Aug 31 23:18:19 EDT 2012
Maybe I add Merron to C++ project with wrong method.
Here is what I do:
I change the last line of "MeroonV3-2012Jan20/make_meroon" from (compile-file "_meroon.scm") to
(compile-file-to-target "_meroon.scm") . In order to get _meroon.cpp not _meroon.o1.
$ cd MeroonV3-2012Jan20/ && /make_meroon // get _meroon.cpp.
other scheme codes are compile to cpp files by gsc
then add of all them to C++ project.
On Sep 1, 2012, at 10:53 AM, Mikael <mikael.rcv at gmail.com> wrote:
> Insert a long thread-sleep! so the debugger has time to attach? Run the thing interpreted and go in singlestepping mode?
>
> MeroonV3 doesn't do any lowlevel stuff afaik and does not use anything like (declare (not interrupts-enabled)), so any freezes should not depend on it per se but be because of some other thing, perhaps indirectly connected with it
>
> 2012/8/31 Shihpin Tseng <deftsp at gmail.com>
> For now I haven't. It freeze before debugger attach it, without debug info.
>
> On Sep 1, 2012, at 3:18 AM, Mikael <mikael.rcv at gmail.com> wrote:
>
>> Did you find the reason?
>>
>> 2012/7/13 Shihpin Tseng <deftsp at gmail.com>
>> I noticed that if run app with MeroonV3 on iPhone real device, Xcode will random freeze, simulator is fine.
>>
>> It costs me lots of time to find it out. To someone suffering from this problem also. :)
>>
>> ENV:
>> gambit 4.6.6 + cpp project
>> MeroonV3-2012Jan20.tar.bz2
>> Xcode 4.3.3
>>
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>
>
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