[gambit-list] genetic canvas

Pavel Dudrenov dudrenov at gmail.com
Fri Apr 3 11:24:33 EDT 2009


James,

This is a really cool. I like how nicely is the code organized, it'll
be a lot of fun studying your code.

Pavel


On Thu, Apr 2, 2009 at 10:52 AM, Marc Feeley <feeley at iro.umontreal.ca> wrote:
>
> On 2-Apr-09, at 1:19 PM, James Long wrote:
>
>> Hey guys,
>>
>> Have you seen http://rogeralsing.com/2008/12/07/genetic-programming-evolution-of-mona-lisa/
>> ?
>>
>> I have implemented this genetic algorithm for redrawing images with
>> polygons in Gambit.  There's still a lot more I want to do with it,
>> but I'm a bit burned out on it, and I figured I'd open it up to anyone
>> else who wants to play around with it.
>>
>> It's on github:
>>
>> http://github.com/jlongster/genetic-canvas/tree/master
>>
>> It doesn't solve it quite as well as the original project, but there's
>> a lot of improvements that can be made, particularly refining the
>> mutation rates.  I've made a general optimization sweep through the
>> code and it runs pretty fast, but I'm sure there's more to do there
>> too.
>>
>> Here's the solution so far (takes a couple hours):
>>
>> http://github.com/jlongster/genetic-canvas/blob/3e784bc092a49f5601323e820d61a8d8c0a9f82d/tests/results3.png
>
> Really neat!
>
> Marc
>
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