Hi All,
Today we will hear from Olivier Delalleau. He'll be talking about his recent work with Ubisoft. Hope to see you there.
Date and Time: Thursday September 23, 2010 (Today) at 14h30 Location: LISA lab (AA3195)
Title: Player Modeling in a First Person Shooter: Bridging the Gap between Casual and Power Gamers
Abstract:
Player-vs-Player (PvP) in multiplayer online games typically appeals mostly to the more "hardcore" gaming audience. This is because reaching a skill level that makes you competitive vs. other dedicated gamers can require a lot of practice. More casual players who may not have a lot of previous online experience thus often give up on PvP, focusing instead on cooperative or solo gameplay. We present a player modeling approach for a First Person Shooter game where the goal is to provide the player with feedback on how to improve his playstyle. The objective is to make online play more "casual-friendly" by providing sensible tips and encouraging the player into not throwing the game out of the window. Other applications of this approach include analyzing player behavior for better level design, as well as for better categorization and understanding of the various playstyles. This ongoing research at Ubisoft has been performed in collaboration with Yoshua Bengio, Philippe Hamel, Guillaume Desjardins, Pierre-Antoine Manzagol, François Savard and Yann Dauphin, and a bunch of people from Ubisoft whose names are super-top-secret.
Cheers, Aaron
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