Hi Jason,
I'm putting together an Objective-C bridge for gambit here: https://github.com/eraserhd/gambit-objc.git It's not complete, but the idea is to have a form which can call Objective-C methods using keyword-syntax from gambit. Eventually, it'll support subclassing Objective-C classes.
As to how to show a Window on Mac OS X - I'm not sure about that one. I've only done iOS development. You'll probably need to subclass some kind of view controller (subclassing is not _yet_ supported by gambit-objc), override loadView (or whatever it is on Mac OS) to build a view hierarchy, since you probably don't want to build the UI with interface builder, which is part of Xcode, then other stuff I don't know.
Maybe find a simple Mac project on github that you can use for reference?-Jason
On Tue, Dec 25, 2012 at 11:06 AM, Mikael <mikael.rcv@gmail.com> wrote:_______________________________________________Hi,Any hints on how to make a supersimple Mac OS X 64bit Cocoa app without XCode but directly from gsc in the console, like, opening a window and registering keystrokes in it?This would be both regarding the sourcecode to implement it and the cc-options: for making compile-file deliver for it.For cc-options I guess "-x objective-c" as pointed out by Alex is sufficient.Brgds,Mikael
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