Hey Jeff,I really like what I saw when I browsed Gamsock's code. The code looks clean and well implemented.The two things I see missing, correct me if I'm wrong are:#1 Cross-platform support, mainly Windows#2 Some way to block on reading the UDP port that is integrated with the Gambit schedulerRegarding #1, it seems a bit wasteful to have to implement cross-platform sockets as it is already done in Gambit's low-level C code, so maybe some collaboration with Marc into exposing this code in some wayRegarding #2, my understanding is that Marc added raw-device ports a while ago to help vyzo do exactly that in GerbilOn Fri, Aug 4, 2017 at 4:36 PM, Jeff Read <bitwize@gmail.com> wrote:Gamsock maintainer here. Does Gamsock somehow not fit your needs? I'm open to bug reports or feature requests.On Aug 3, 2017 7:56 AM, "Guillaume Cartier" <gcartier@jazzscheme.org> wrote:______________________________Hi everyone,What is the current state of UDP in Gambit?I found- an old post where Marc says he has preliminary support and- https://github.com/bitwize/gamsock which looks interesting but hasn't been updated in yearsAnything else available if I need to integrate UDP in my Gambit application?Thanks_________________
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