LTS is a great idea but its also a fair amount of work so my humble opinion would be to go for a much more recent release and work out any stability issues that you may have from there which as Adam suggests could also benefit the users who track releases as well, doesn't make a lot of sense to start an LTS release now using a years old release of Gambit.

I'm happy to provide some debugging assistance as I'm working with OSX / iOS currently but I could also be convinced to set up an Android testing environment, it would just be a matter of finding the time.

Not at all trying to push my personal requirements here but I'd be happy to contribute assistance to a more modern LTS.  Personally I'd hate to see Marc get tied up managing LTS branches rather than pushing Gambit in new and exciting directions.

James

On Wed, Jul 6, 2016 at 11:14 AM, Adam <adam.mlmb@gmail.com> wrote:
Re going with 4.7.0 or .2 because we know it works extremely well, maybe Brad's suggestion of taking a more recent Gambit version could be a productive idea also.

At least that would serve to help pushing Gambit forward. (That is, we would find and resolve any bugs in the more recent version.)

Perhaps doing two LTE:s, one for 4.7.0 and one for the current repo head, would make the most sense. We would know 4.7.0 works best currently that's all.


2016-07-05 7:59 GMT+08:00 Bradley Lucier <lucier@math.purdue.edu>:
On 06/27/2016 12:38 PM, Gorges, Matthias wrote:

> Would you actually be interested in us filing issues against older versions of Gambit (as we don't run the current one)? I am aware that the core Gambit development team is very small, so I could understand that you might not want to maintain those versions.

Whether any of this happens depends entirely on Marc.

I might suggest, though, that a specific, relatively recent version of
Gambit be nominated for "long term support" and that problems from all
platforms be reported against that *one* version.

If I understand correctly, you're currently using different versions on
different platforms because of bugs and workarounds on those different
platforms for different versions of Gambit.  (That may not be so clear,
but I think you know what I mean.)  Fixing bugs on several Gambit
versions at once might seem too broad a support surface.

Brad
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