are these games open source? if so, could you paste a link here? I am going to have some quality time with sphere and try to port some libraries to this framework.
A modulo system would be welcome, and it could have those kind of tools that manage all modules: download, compile, install. That kind of tool would make the life of and schemer android developer a lot easier.
I've been looking for a good way to make scheme work on android for any kind of application. For now, sphere looks promising for game programming, but I would like to see something like
https://code.google.com/p/android-scripting/ work for scheme. I am investigating how sl4a interpreters work, so I can build an interface to sl4a. sl4a can do standalone apps, so a gambit-c app could be a single apk, and no need to install sl4a.
I am able to build an android app (java + scheme), java handles the gui part and scheme logic part. Scheme runs on its own thread as an android SERVICE
http://developer.android.com/reference/android/app/Service.html the problem is that the mix of java, jni, ndk, scheme gets a lot complicated if one wants to build an simple app from scratch. If we had sl4a or something limilar, the schemer could spend more time writing scheme code and not worrying about java, jni or ndk at all.